![]() Is that correct and, if so, did you see tournament play as an important part of the growth and development of the game? I believe that you were involved in the organization of D&D tournaments for TSR in the early days. But it was all under Gary’s direction, and he certainly deserves all the credit.Ĥ. Unfortunately I don’t have a copy of the original DMG at hand – I lost all my D&D stuff in my recent divorce – but I recall writing the Example of Play, some of the advice for Dungeon Masters, and a number of other bits here and there. There were a few things he wanted to include that he didn’t particularly want to write for those parts he told me what he wanted, and I wrote them. ![]() When I started work at TSR in January of 1979 Gygax handed me this huge, sprawling, unorganized manuscript and said, “Here’s the Dungeon Masters Guide – edit this.” So I did. Do you recall what you contributed to this book? Gary Gygax thanks you by name for your contributions to the AD&D Dungeon Masters Guide. I’m a little embarrassed to this day by Blackrazor, inasmuch as it’s such a blatant rip-off of Elric’s Stormbringer I would not have put it into the scenario if I ever thought it might be published.ģ. It worked TSR hired me, bought the scenario, and published it as a module without changing a word. I just plundered all the dungeons I’d designed over the previous four years, took out the best bits, and cobbled it all together. White Plume Mountain was written as a sample document to persuade TSR to hire me as a game designer. What were your inspirations in creating this adventure? You're the author of White Plume Mountain, which remains one of the most famous of all AD&D modules ever produced, both because of its many unique puzzles and traps, as well as the presence of magic sword Blackrazor. Though we didn’t have anyone to teach us how to play, we grasped the idea immediately, and very quickly began making up our own supplemental rules.Ģ. In college at Kent State University in Ohio my friend Tom Moldvay came back from a science fiction convention with a Xeroxed copy of the D&D white box rules – albeit missing a few key pages (as we later discovered). ![]() How did you first become involved in roleplaying? I recently had the opportunity to ask him a few question about his time with TSR and more generally about his involvement in the game industry.ġ. Between 19, Lawrence Schick was employed by TSR Hobbies, during which time he was involved in numerous projects for both Dungeons & Dragons and other RPGs, such as Star Frontiers, which he co-designed with David Cook. ![]()
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